3D

Modeled in Zbrush, rendered out with keyshot and textured in Photoshop.

Zbrush sculpt, "Reed" BPR render and some comping in Photoshop.

Zbrush sculpt, "Reed" BPR render and some comping in Photoshop.

Update on the game I am working on, painted texture and modeled in blender and zbrush. Using Unity as the engine.